Projects
Links to all my projects:-
- Homepage https://ronynn.github.io/ : 3d animation of a virtual globe, my place in the internet, made with vantajs and threejs.
 - Ronynn’ Blog https://ronynn.github.io/blog : Using data I try to figure out how to avoid wasting my time.
 - Resume https://ronynn.github.io/portfolio :Have a nice looking interface to access my repos and look at past projects
 
Socials:
- Github: https://github.com/ronynn
 - Youtube: https://m.youtube.com/@overlyanalytic
 - Itch io: https://dobryncat.itch.io
 - Ldjam: https://ldjam.com/users/dobryn
 - Intfiction: https://intfiction.org/u/r01nx/summary
 - Bluesky: https://bsky.app/profile/overlyanalytic.bsky.social
 
Amayori Labs
A startup ocussing on sleep inducing foss mobile apps. Tech Stack: Svelte, Honojs
- Homepage: https://ronynn.github.io/amayorilabs
 - Amayori Sleep Tracker
 - Breath Timer
 - Pomodoro Timer
 - Binaural Beats
 - Minesweeper Sleep
 
Apps
- 
    
Atmos-XR (ongoing)
 - Karui https://github.com/ronynn/karui
    
- Available to download from the IzzyOnDroid Repo
 
 - Ronynn Weather: https://ronynn.github.io/weather
    
- Weather app with glassmorphism aesthetics fetching data from wttr api, which to me seems more accurate than others.
 - Compare weather data between regions, choose between several gradient themes.
 - Add to homescreen as it is a PWA app, offline compatible using last fetched data.
 
 - Cat-gen: https://ronynn.github.io/cat-gen
    
- Generate cat images, to be turned into a live wallpaper app for android.
 
 - Freecodecamp Assignments: https://ronynn.github.io/Front-End-Projects
    
- Made as part of freecodecamp certification, and then made a few more. I was obsessed with neomorphism at the time, probably should make some fixes in the projects. Here are some good ones:-
 - Svelte remakes:
        
- Lyrics Search: https://ronynn.github.io/Front-End-Projects/Lyrics-Search/index.html
 - Meal Lookup:
  https://ronynn.github.io/Front-End-Projects/Meal-Lookup/index.html
            
- Works well sometimes.
 
 
 
 
Games
- Foggy Restart (ongoing)
    
- For Ifcomp 2025
 
 - Interview Interview (ongoing)
    
- For SpringThing 2025
 
 - House that Whispers:
    
- Parser based interactive fiction in javascript
 
 - Potato Peace: https://ronynn.github.io/potato-peace
    
- Visual Novel made with typescript, set in a world where humans and sentient potatoes live together, made for spring thing 2024.
        
- Comments: ifdb
 
 
 - Visual Novel made with typescript, set in a world where humans and sentient potatoes live together, made for spring thing 2024.
        
 - Helper of Humanity: https://ronynn.github.io/helper-of-humanity
    
- Text advenventure made with TIC80 fantasy console, with your goal to save humanity you start from your neighbourhood.
 - Game Off 2023 ratings: https://itch.io/jam/game-off-2023/rate/2388160
 
 - Meritocracry: https://ronynn.github.io/Game-Jam-Submissions/meritocracy
    
- An interactive fiction about debating your professor on a cold morning, made for Ifcomp 2023
 - Comments: ifdb
 
 - Aesthetics Over Plot: https://ronynn.github.io/Game-Jam-Submissions/Aesthetics
    
- Get a job trying to impress an omniscient cactus 🌵, a wall, and a really cool donkey, made for Spring Thing 2023.
 - Comments: ifdb
 
 - Lost in the Market: https://ronynn.github.io/Game-Jam-Submissions/LATM
    
- Set in a fever dream when returning to your hometown after a failed music career, made for Ifcomp 2022.
 - Comments: ifdb
 
 - Abate: Hide Behind the Curtains: https://ronynn.github.io/Game-Jam-Submissions/abate
    
- A strand type game :) made in javascript using the ramus framework and sugarcube-2, compiled with tweego, for Spring Thing 2022
 - Comments: ifdb
 
 - Unstable Vampire: https://dobryncat.itch.io/type
 - Rent officers: https://dobryncat.itch.io/rent-officers
    
- I’d say the idea was good, perhaps I’ll sit with it and improve it as I wanted to.
 
 - Gamejam Tycoon: https://dobryncat.itch.io/gamejam-tycoon
    
- How long can you survive in your game jamming career.
 - Comments: ldjam
 
 - What Remains of Me: Play here, for touch screens play here
    
- A neo-noir comedy that takes place in my old neighbourhood, a parser game blended into a retro GUI using TIC80, made for Ifcomp 2021.
 - Comments: ifdb
 
 - Catch That Kitty: https://ronynn.github.io/Game-Jam-Submissions/CatchThatKitty.html
    
- Go on a mission to retrieve a stolen kitty, and treasure.
 - Comments: ifdb
 
 - 
    
Pebbles Beneath: https://dobryncat.itch.io/pebbles-beneath
 - Intergalactic Chat Simulator: Play here
    
- A drama about relationships and goals in life.
 
 - Dawn: Play here
    
- A post-apocalyptic survival demo.
 
 - Nimble Brass: Play here
    
- A millionare simulator, but actually my first interactive fiction piece where you play as a character who suddenly turned rich.
 
 
Experiments
- Graphics Experiments: https://ronynn.github.io/Graphics-Experiments
    
- Code for stuff in p5js, TIC80, and glsl. Here are some q5js examples:
 - Tic-tac-toe: https://ronynn.github.io/Graphics-Experiments/q5/tic-tac-toe.html
 - Bubble Sort algorithm animated: https://ronynn.github.io/Graphics-Experiments/q5/bubble-sort.html
 - Quick Sort algorithm animated: https://ronynn.github.io/Graphics-Experiments/q5/quick-sort.html
 - Fireworks: https://ronynn.github.io/Graphics-Experiments/q5/fireworks.html
 - Starfield (from Daniel Shiffman’s tutorial): https://ronynn.github.io/Graphics-Experiments/q5/starfield.html
 
 - Prototypes: https://ronynn.github.io/prototypes
Always working on cool new stuff like:
    
- Glasscalc: https://ronynn.github.io/prototypes/glasscalc
 - Glasscalendar: https://ronynn.github.io/prototypes/glasscalendar
 - catgpt: https://ronynn.github.io/prototypes/catgpt
 - Glass flappy bird: https://ronynn.github.io/prototypes/flap5.html
 - Material tic-tac-toe: https://ronynn.github.io/prototypes/tic.html
        
- Tried hard to make super tic tac toe.
 
 - VR tests with aframe: https://ronynn.github.io/prototypes/portvr.html
 - WebGL Rain: https://ronynn.github.io/prototypes/old-weather/demo
        
- Experience a rain simulation using WebGL technology.
 
 
 - Bash Committer https://ronynn.github.io/hardwork : Obsessing over daily commits hinders learning.
 - Old Blog on Poetry and Story pieces: https://mysteriousadventuresblog.wordpress.com