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TechStack
Current Stack (Opinions)
Playground: Preact, Twind, Vite, Astro, Deno, Hono, Pocketbase
Creative: Littlejs, Aframe, Threejs, ZDog, Q5js-P5js, Macroquad (Rust)
Currently getting better at Preact and the canvas api.
Text editors
Acode editor on my phone, lets be honest this is my daily driver
Notepad++ (Itās simple and it works great)
Helix Editor (Itās simple and it works great)
VSCode (was way too slow on my pc, and on googleās idx, but github editor is nice)
Neovim (I am not proficient at using this, I made two lua plugins that served no practical purpose)
Have used previously
React (Freecodecamp](https://github.com/freecodecamp-front-end)
Alpinejs (Nice, not scalable)
Svelte (Demos only, no complaints)
Typescript (outside vscode/any IDE it isnāt of much help, to me, given I only work on individual hobby projects)
Nim (used for Nim to js, didnāt make anything its made for)
C# (Freecodecamp, MSLearn Certificate)
Pyscript (it wasnt slow on my phone)
SCSS (CSS today can do most of the things that it couldnāt when SCSS was popular, Iāve used it with jekyll for an older version of my blog that tried to look like medium)
Ruby on Rails (nice)
Jekyll Pages: Current Blog
GLSL Shaders in shader editor
Processing, P5js
Tic80 with Lua
Threejs, aframejs: prototypes
Rust for a command line based interactive fiction with inkle
Livescript, Coffeescript, Pugjs (dead tech but seems so clean)
Sugarcube-2, Gruescript, Inkleās Ink, Inform6
JQuery, Underscorejs, Backbonejs (Twine Snowman)
Interested in using someday
Tailwind with Daisy UI (too mainstream though, also npm installation gets stuck at postcss install step on all my devices)
Beercss (For material design UI)
Hugo, Zola
Solidjs
Phoenix web framework with Elixir, Gleam (Beam VM)
Moonscript with love2d (Cart Life Clone)
WASM4 with Assemblyscript: chrome dino clone
F#, Julia, Q#
GDScript Godot with point and click framework
Zed Editor
Blender + Unreal Engine + Motion Capture
UPBGE
OpenTTD Multiplayer automated